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Jerry Comanescu, 2015
Contact: Jerry Comanescu, comanescu68@gmail.com, Tel: 202-754-2064
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Publication Date
01/01/2017
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Scientific field: Information Technology >> Gaming & Virtual Reality
Time period: 2017 - 2018
•
Top 100 ideas & discoveries in the above field
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List of Priority-Claims in the above field
List of Priority-Certificates
(Gaming & Virtual Reality)
1.
Proposal of a new type of multi-player computer game where the players assume the role of
political figures in a political system of choice, by John V. Smith (Jan. 4, 2015).
2.
A set of rules for improving the game “Pirates of the Lost World”, the set of rules defining
movement restrictions of the player’s avatars, by Joshua Robson & Anna Porter (Jan 25,
2015).
3.
A new strategy for improving the 3D feel in virtual reality computer games, by Alan McDonald
and Vera Coors (Feb. 2, 2015).
4.
A new formula for adjusting the positions and colours of visual elements on a gaming
interface, by Marius Rice (Feb. 23, 2015)
5.
An idea for a new parameter defining the status of an avatar in a multi-player computer game,
by Kathy Cooley (Feb. 23, 2015).
6.
Proposal of a new type of multi-player computer game where the players assume the role of
political figures in a political system of choice, by John V. Smith (Jan. 4, 2015).
7.
A set of rules for improving the game “Pirates of the Lost World”, the set of rules defining
movement restrictions of the player’s avatars, by Joshua Robson & Anna Porter (Jan 25,
2015).
8.
A new strategy for improving the 3D feel in virtual reality computer games, by Alan McDonald
and Vera Coors (Feb. 2, 2015).
9.
A new formula for adjusting the positions and colours of visual elements on a gaming
interface, by Marius Rice (Feb. 23, 2015)
10.
An idea for a new parameter defining the status of an avatar in a multi-player computer game,
by Kathy Cooley (Feb. 23, 2015).
11.
Proposal of a new type of multi-player computer game where the players assume the role of
political figures in a political system of choice, by John V. Smith (Jan. 4, 2015).
12.
A set of rules for improving the game “Pirates of the Lost World”, the set of rules defining
movement restrictions of the player’s avatars, by Joshua Robson & Anna Porter (Jan 25,
2015).
13.
A new strategy for improving the 3D feel in virtual reality computer games, by Alan McDonald
and Vera Coors (Feb. 2, 2015).
14.
A new formula for adjusting the positions and colours of visual elements on a gaming
interface, by Marius Rice (Feb. 23, 2015)
… see all priority-claims in the above field (120 published priority-claims)